ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 4
cameraFarClip (float): 1e+018
cameraFarRange (float): 1e+018
cameraFocalLength (float): 60
cameraFov (float): 33.3038
cameraNearClip (float): 114
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 2000
cameraTransform (m44f): [{1, 0, -0, -4.60313}, {-0, 1.38778e-017, -1, 100}, {0, -1, -1.38778e-017, 61.7044}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2589, 3778]
displayWindow (box2i): [0, 0, 2589, 3778]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
Denoiser.B (half)
Denoiser.G (half)
Denoiser.R (half)
G (half)
Object ID 0.B (half)
Object ID 0.G (half)
Object ID 0.R (half)
R (half)
Sample Rate.B (half)
Sample Rate.G (half)
Sample Rate.R (half)
atmosphere.B (half)
atmosphere.G (half)
atmosphere.R (half)
background.B (half)
background.G (half)
background.R (half)
defocusAmount (half)
diffuseFilter.B (half)
diffuseFilter.G (half)
diffuseFilter.R (half)
effectsResult.B (half)
effectsResult.G (half)
effectsResult.R (half)
globalIllumination.B (half)
globalIllumination.G (half)
globalIllumination.R (half)
lighting.B (half)
lighting.G (half)
lighting.R (half)
noiseLevel (half)
reflection.B (half)
reflection.G (half)
reflection.R (half)
reflectionFilter.B (half)
reflectionFilter.G (half)
reflectionFilter.R (half)
refraction.B (half)
refraction.G (half)
refraction.R (half)
refractionFilter.B (half)
refractionFilter.G (half)
refractionFilter.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
worldNormals.X (half)
worldNormals.Y (half)
worldNormals.Z (half)
worldPositions.X (float)
worldPositions.Y (float)
worldPositions.Z (float)